Modular mid power plant
by YuS
4 months ago
461
Compact modular mid power plant 10 MW
This power plant is a simple, сompact, cheap, modular solution for gradually scaling up power generation in the mid-game. It is self-sufficient in terms of water supply and will also generate a surplus for the settlement. This is a convenient solution for higher difficulty levels.
Resource Productivity:
| Coal / Woodchips / Biomass | Seawater | Electricity | Water | Brine | Exhaust | |
|---|---|---|---|---|---|---|
| Input | 30 / 48 / 72 | 72 | - | - | - | |
| Output | - | - | 10 MW | 36 | 24 | 60 / 36 / 36 |
Maintenance staff: 16
Startup Procedure:
- Connect the plant to a Seawater Pump and a Liquid Dump set to priority 2. Also connect the U-shaped conveyor to a fuel storage.
- After a few runs, switch the water storage to export mode — the facility produces excess water.
The power plant includes an exhaust output for connecting to a shared treatment system. Screenshot 3 shows how easily the power plant can be expanded if needed, with shared fuel storage, seawater intake, and brine output.
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 2 Current | 4 months ago | 393 | |
| 1 | 4 months ago | 68 |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead: