Ignore Pillars
v1.0.1
by Mad_MaN (CarbonAnanas, MaD_MaN)
Ignore pillars for all entities including lifts and balancers.
- Source code
- https://github.com/Darkvoid090/Carbon.IgnorePillars
- Website
- https://discord.com/channels/803508556325584926/1503117959281774702
- Tags
- Quality of Life Cheat & Sandbox Transports
Report Bugs\Issues at https://discord.com/channels/803508556325584926/1503117959281774702
A small harmony patch that removes pillars from all kinds of entities that use them.
β¨ Features
- π« Removes support pillar restrictions from elevated transports, including
LiftsandBalancers. - β¬οΈ
LiftsandBalancerscan now be built at any height(unlimited). - βοΈ Other transports (belts and train tracks) still require a separate mod to remove or edit height limits.
- β¬οΈ Example of such mod is
Pillar spacing and height modby highlander0065 (Here). - π§ Works automatically after loading a save β no setup required.
- β Can be safely added to or removed from existing saves.
- β οΈ Any pillars removed by the mod will not return after removing the mod, unless the affected entites are rebuilt.
Originally Made by CarbonAnanas, All Rights and Credit goes to them.


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Carbon.Ignore Pillars Changelog ======================= Version 1.0.1 - Initial release. - Fixed manifest implementation. ========================
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