{
  "Drag to make this window bigger so longer text fits. Double-click to reset it to the default size.": "拖曳可放大此視窗，讓較長的文字能完整顯示。連按兩下可恢復預設大小。",
  "Overwrite your saved profile with your current settings?": "要用目前的設定覆寫已儲存的設定檔嗎？",
  "Load your saved profile? Your current settings will be replaced.": "要載入已儲存的設定檔嗎？目前的設定將被取代。",
  "Reveal the entire world map? This cannot be undone.": "揭示整個世界地圖嗎？此操作無法復原。",
  "Open or close the fill tool. Pick a product in the menu first.": "開啟或關閉填充工具。請先在選單中選擇一種產品。",
  "Turn building pipes along slopes on or off.": "開啟或關閉沿斜坡鋪設管道。",
  "Turn bulldozing of underground pipes on or off.": "開啟或關閉拆除地下管道。",
  "Sloped pipes: ON": "斜坡管道：開",
  "Sloped pipes: OFF": "斜坡管道：關",
  "Bulldoze underground pipes: ON": "拆除地下管道：開",
  "Bulldoze underground pipes: OFF": "拆除地下管道：關",
  "Underground pipes: ON": "地下管道：開",
  "Underground pipes: OFF": "地下管道：關",
  "Depth labels: ON": "深度標籤：開",
  "Depth labels: OFF": "深度標籤：關",
  "Turn allowing pipes to go underground on or off.": "開啟或關閉允許管道埋入地下。",
  "Turn the underground pipe depth labels on or off.": "開啟或關閉地下管道深度標籤。",
  "Toggle the Overlord window": "切換 Overlord 視窗",
  "Open or close the Mori++ Overlord window.": "開啟或關閉 Mori++ Overlord 視窗。",
  "Cheat++": "Cheat++",
  "Spawner": "物品生成",
  "Cheats": "作弊",
  "Shipyard": "船塢",
  "Vehicles/Trains": "車輛/火車",
  "Sandbox": "沙盒模式",
  "Settlement": "定居點",
  "Vehicle Stats": "車輛參數配置",
  "Pick a vehicle and type new values. Leave a field blank to keep the default. Per-save.": "目前車輛設定變更將影響同類型所有車輛。輸入為空則使用預設值。設定後立即生效。",
  "Pick a vehicle, then type new values. Leave a field blank to use the default.": "選擇一種車輛類型，然後輸入新的設定值。輸入為空則使用預設值。",
  "(no vehicle selected)": "（未選擇車輛）",
  "Select vehicle": "選擇車輛",
  "Reset Selected": "重設所選",
  "Load Capacity": "載荷能力",
  "Bucket Size": "鏟斗容量",
  "Mining Depth": "挖掘深度",
  "Default: {0}": "預設：{0}",
  "Max: {0}": "最大值：{0}",
  "Reset to default.": "重設為預設值。",
  "Load capacity reset to default": "載荷能力重設為預設值",
  "Bucket size reset to default": "鏟斗容量重設為預設值",
  "Mining depth reset to default": "挖掘深度重設為預設值",
  "Invalid load capacity": "無效載荷能力",
  "Invalid bucket size": "無效的鏟斗容量",
  "Mining depth must be between {0} and {1}": "挖掘深度必須介於 {0} 到 {1} 之間",
  "Load capacity set to {0}": "載荷能力設定為 {0}",
  "Bucket size set to {0}": "鏟斗容量設定為 {0}",
  "Mining depth set to {0}": "挖掘深度已設定為 {0}",
  "Train Wagon Capacity": "火車車廂容量",
  "Pick a cargo wagon type and set its capacity. Leave blank to keep the default. Per-save.": "目前車廂設定變更將影響同類型所有車廂。輸入為空則使用預設值。設定後立即生效。",
  "Pick a cargo wagon, then type a new capacity. Leave it blank to use the default.": "選擇一種貨運車廂，然後輸入新的設定值。輸入為空則使用預設值。",
  "(no wagon selected)": "（未選擇車廂）",
  "Select wagon": "選擇車廂",
  "Wagon Capacity": "車廂容量",
  "Wagon capacity reset to default": "車廂容量重設為預設值",
  "Invalid wagon capacity": "車廂容量無效",
  "Wagon capacity set to {0}": "車廂容量設定為 {0}",
  "Close": "關閉",
  "Search products...": "搜尋產品...",
  "Favorites": "收藏夾",
  "Selected: (none)": "已選擇：（無）",
  "Add to Shipyard": "新增至船塢",
  "Add Favorite": "新增/移除收藏夾",
  "Global Cheats": "全域作弊",
  "Vehicle Limit": "車輛數量限制",
  "Set the maximum number of vehicles you can own.": "設定您最多可擁有的車輛數量。",
  "Current: ?": "目前：?",
  "New limit...": "新的上限...",
  "Set Limit": "設定上限",
  "Research": "研究",
  "Instantly complete the currently active research.": "立即完成目前正在進行的研究。",
  "Finish Current Research": "完成目前研究",
  "Unlock All Research": "解鎖所有研究",
  "World Map": "世界地圖",
  "Reveal all locations on the world map.": "顯示世界地圖上的所有位置。",
  "Reveal Entire World Map": "顯示完整世界地圖",
  "Radar 2/Corn WorldGen bug, temp fix": "Radar 2/Corn WorldGen 錯誤，臨時修復",
  "Only needed for WorldGen++ versions below v1.0.3 — fixes a bug where some maps don't place the Radar 2, Corn, Sugar cane or Poppy seeds unlock on the world map. Click to unlock all four. Not needed on newer WorldGen++ versions.": "僅適用於低於 v1.0.3 的 WorldGen++ 版本 —— 修復某些地圖未在世界地圖上放置雷達2、玉米、甘蔗或罌粟種子解鎖點的錯誤。點擊以解鎖全部四項。在較新的 WorldGen++ 版本中無需使用。",
  "Radar 1, Radar 2, Corn, Sugar cane and Poppy unlocked!": "雷達1、雷達2、玉米、甘蔗和罌粟已解鎖！",
  "WorldGen techs not found.": "找不到世界生成技術。",
  "Unity": "凝聚力",
  "Set the Unity points cap or refill to maximum.": "設定凝聚力點數的上限或補滿凝聚力點數。",
  "Current: ? / ?": "目前：? / ?",
  "New cap...": "新的上限...",
  "Set Cap": "設定上限",
  "Refill Unity": "凝聚力補滿",
  "Reset Unity": "重置凝聚力",
  "Sets Unity back to 0 and puts the cap back to your default. The cap then grows with your population again, like it normally does. Also turns off Keep Unity full.": "將凝聚力歸零，並把上限恢復為你的預設值。之後上限會像平常一樣隨人口成長。同時會關閉「保持凝聚力滿值」。",
  "Population": "人口",
  "Set the exact population count for your island.": "為您的島嶼設定確切的人口數量。",
  "Set population...": "設定人口數量...",
  "Set": "設定",
  "Shipyard Capacity": "船塢容量",
  "Set the maximum amount of items the shipyard can store.": "設定船塢可儲存物品的最大數量。",
  "New capacity...": "新容量值...",
  "Set Capacity": "設定容量",
  "Shipyard Actions": "船塢功能",
  "Transfer cargo from docked ship": "從停靠的船上轉移貨物",
  "Moves all cargo from the docked ship into shipyard storage.": "將停靠在碼頭的船隻上所有貨物移至船塢倉庫。",
  "Move Cargo": "移動貨物",
  "Dump to base storage": "傾倒至基地儲存",
  "Transfers shipyard cargo into matching base storages, sorted by import priority. Does not auto-assign products or destroy anything.": "將船塢貨物按進口優先等級分類，轉移到符合的基地儲存設施。不會自動分配產品或銷毀任何物品。",
  "Dump Cargo": "傾倒貨物",
  "Destroy all shipyard cargo": "銷毀所有船塢貨物",
  "Warning: Permanently destroys all cargo stored in the shipyard.": "警告：永久摧毀存放在船塢的所有貨物。",
  "Clear Cargo": "清空貨物",
  "Fully repair docked ship": "完全修復已靠岸的船隻",
  "Instantly repairs the docked ship to full health.": "立即將停靠在碼頭的船隻修復至完全健康狀態。",
  "Repair Ship": "維修船隻",
  "Fill Designations": "地形修改",
  "Place dig designation to remove land or dump to add selected resource from the list.": "放置挖掘指令以移除土地，或放置傾倒指令以從列表中新增所選資源。",
  "Toggle Fill Tool": "切換填充工具",
  "Fill tool OFF": "填充工具關閉",
  "No product selected!": "未選擇產品！",
  "Tree Removal": "樹木移除",
  "Remove all trees selected for harvesting": "移除所有選定用於採伐的樹木",
  "Instantly removes all trees marked for harvesting.": "立即移除所有標記為待砍伐的樹木。",
  "Remove Trees": "移除樹木",
  "Invalid vehicle limit! Must be at least 1.": "車輛上限無效！必須至少為1。",
  "Invalid unity cap! Must be at least 1.": "凝聚力上限無效！必須至少為1。",
  "Invalid population! Must be 0 or more.": "人口數量無效！必須為0或以上。",
  "Invalid capacity! Must be at least 1.": "容量無效！必須至少為1。",
  "Keep Full": "保持滿倉",
  "Keep Empty": "保持騰空",
  "Quantity: {0}": "數量：{0}",
  "Selected: {0}": "已選擇：{0}",
  "Fill tool ON — Click/drag on designations to fill with {0}": "填充工具開啟 — 點擊/拖曳指定區域以用 {0} 填充",
  "Current: {0}": "目前：{0}",
  "Removed {0} from favorites": "已從收藏夾中移除 {0}",
  "Added {0} to favorites": "已將 {0} 新增至收藏夾",
  "Instant Build & Free": "即時建造與免費",
  "Buildings, vehicles and upgrades complete instantly with no construction materials required. Same as sandbox mode's instant construction.": "建築物、車輛和升級瞬間完成，無需任何建築材料。與沙盒模式中的即時建造相同。",
  "No Fuel Usage": "無燃料消耗",
  "Vehicles and generators won't consume any fuel.": "車輛和發電機不會消耗任何燃料。",
  "No Food Usage": "無食物消耗",
  "Population won't consume any food.": "人口不會消耗任何食物。",
  "No Maintenance": "無維護消耗",
  "Disables all maintenance usage for buildings, vehicles and everything else.": "停用建築物、車輛和其他所有物品的維護消耗。",
  "No Pollution": "無污染",
  "Disables all pollution penalties: air, water, landfill, and radiation. The settlement is unaffected even if you produce pollution.": "停用所有污染懲罰：空氣、水、垃圾掩埋和輻射。即使產生污染，定居點也不會受到影響。",
  "Fake Power Output": "虛擬電力輸出",
  "Adds a constant amount of MW to the global electricity pool every tick. Set to 0 to disable. Range 0-10000 MW.": "每刻向全域電力池中新增固定數量的電力（單位：MW）。設為0則停用。範圍0-10000 MW。",
  "Current: 0 MW": "目前：0 MW",
  "Current: {0} MW": "目前：{0} MW",
  "New MW (0 = off)...": "新的 MW（0 = 關閉）...",
  "Set Power": "設定電力",
  "Invalid MW value! Must be 0 or more.": "無效的 MW 值！必須為 0 或以上。",
  "Fake power set to {0} MW": "虛擬電力已設為 {0} MW",
  "Fake Computing Output": "虛擬算力輸出",
  "Adds a constant amount of TFLOPS to the global computing pool every tick. Set to 0 to disable. Range 0-10000 TFLOPS.": "每刻向全域算力池新增固定數量的 TFLOPS。設為 0 可停用。範圍 0-10000 TFLOPS。",
  "Current: 0 TFLOPS": "目前：0 TFLOPS",
  "Current: {0} TFLOPS": "目前：{0} TFLOPS",
  "New TFLOPS (0 = off)...": "新的 TFLOPS（0 = 關閉）...",
  "Set Computing": "設定算力",
  "Invalid TFLOPS value! Must be 0 or more.": "無效的 TFLOPS 值！必須為 0 或以上。",
  "Fake computing set to {0} TFLOPS": "虛擬算力已設為 {0} TFLOPS",
  "Fake Power Consumption": "虛擬電力消耗",
  "Drains a constant amount of MW from the real grid every tick — useful for stress-testing your power network. Set to 0 to disable. Range 0-10000 MW.": "每刻從真實電網中抽取固定數量的 MW —— 可用於壓力測試您的電力網路。設為 0 可停用。範圍 0-10000 MW。",
  "Set Load": "設定負載",
  "Fake power load set to {0} MW": "虛擬電力負載已設為 {0} MW",
  "Fake Computing Consumption": "虛擬算力消耗",
  "Reduces the Fake Computing Output budget by this amount each tick. To simulate load above your real grid, raise Fake Computing Output then set this to the desired drain. Range 0-10000 TFLOPS.": "每刻依此數量減少虛擬算力輸出預算。若要模擬超出真實電網的負載，請先提高虛擬算力輸出，然後將此處設為所需的消耗量。範圍 0-10000 TFLOPS。",
  "Fake computing load set to {0} TFLOPS": "虛擬算力負載已設為 {0} TFLOPS",
  "Unlock All Repeatable": "解鎖所有可重複研究",
  "Advances every repeatable research node by one count, but only those whose prerequisites are already met. Click again to advance them further.": "將每個可重複研究節點推進一次，但僅推進那些已滿足前置條件的節點。再次點擊可繼續推進。",
  "Researched {0} available repeatable nodes!": "已研究 {0} 個可用的可重複節點！",
  "Magic Wand": "魔法棒",
  "Ctrl+Left Click to instantly fill any buffer. Ctrl+Right Click to empty it.": "Ctrl+左鍵點擊可立即填充任何緩衝區。Ctrl+右鍵點擊可清空緩衝區。",
  "Keep Full/Empty": "保持滿/空",
  "Adds Keep Full and Keep Empty buttons to storage buildings. Keep Full continuously fills the storage. Keep Empty continuously drains it. Requires returning to main menu and reloading save to take effect.": "為儲存建築新增「保持滿倉」和「保持騰空」按鈕。「保持滿倉」會持續填充儲存空間。「保持騰空」會持續清空儲存空間。需要返回主選單並重新載入存檔才能生效。",
  "Labels for KF/KE": "保持滿/空的箭頭圖示",
  "Unlimited Water": "無限水資源",
  "Ground water reserves never deplete.": "地下水儲量永不枯竭。",
  "Unlimited Oil": "無限石油資源",
  "Oil on the map never depletes (not world map/oil rigs).": "地圖上的石油永不枯竭（不包括世界地圖/石油鑽井平台）。",
  "Unlock All Available Research": "解鎖所有可用研究",
  "Unlocks all research whose prerequisites are already met. Techs locked behind unmet criteria are skipped. Does not touch repeatable research.": "解鎖所有已滿足先決條件的研究。跳過因未滿足條件而被鎖定的技術。不影響可重複研究。",
  "Unlocks every research node regardless of criteria or prerequisites, in multiple passes until nothing remains. Does not touch repeatable research.": "解鎖所有研究節點，不考慮任何標準或先決條件，多次嘗試直到全部解鎖。不會影響可重複研究。",
  "No Housing Waste": "無垃圾產生",
  "Settlement won't accumulate waste (landfill). No waste product is generated from housing.": "定居點不會累積垃圾（掩埋）。住房不會產生垃圾。",
  "No Housing Biowaste": "無生物廢棄物產生",
  "Settlement won't accumulate biowaste (biomass). No biowaste product is generated from housing.": "定居點不會累積生物廢棄物（生質能）。住房不會產生生物廢棄物。",
  "No Housing Wastewater": "無廢水產生",
  "Water facilities won't produce wastewater output. The building still works and satisfies housing water needs.": "供水設施不會產生廢水排放。該建築仍能正常運作，滿足住房用水需求。",
  "This is turned off because of conflict with PlaceResourceMod. I will let his mod handle it instead if you want best of both worlds =)": "由於與PlaceResourceMod衝突，此功能已關閉。如果您希望兩者兼得，我將讓他的模組來處理此事 =)",
  "The underground pipe options below are turned off because the Underground Pipes mod is loaded.": "由於已載入 Underground Pipes 模組，以下地下管道選項已關閉。",
  "This is turned off because of conflict with Underground Pipes. I will let their mod handle it instead if you want best of both worlds =)": "由於與Underground Pipes衝突，此功能已關閉。如果您希望兩者兼得，我將讓他們的模組來處理此事 =)",
  "Ignore Research Item Requirements": "忽略研究項目要求",
  "Research that normally requires accumulating a quantity of a product (e.g. 200 spent fuel rods) unlocks without it. Research Unity and science costs are unaffected. Does not include World Map item requirements.": "通常需要累積一定數量的產品（如200根乏燃料棒）才能解鎖的研究，現在無需累積即可解鎖。研究所需的凝聚力與科學成本不受影響。不包含世界地圖的物品需求。",
  "Ignore Research Parent Requirements": "忽略研究前置要求",
  "Research nodes unlock without their parent technologies being researched first — pick and research anything in the tree directly. Research Unity and science costs are unaffected. Does not include World Map item requirements.": "研究節點無需先研究其前置技術即可解鎖——可直接選擇並研究研究樹中的任意項目。研究所需的凝聚力與科學成本不受影響。不包含世界地圖的物品需求。",
  "Allow pipes underground": "允許地下管道",
  "Build pipes along slopes": "沿斜坡鋪設管道",
  "When ON, pipes follow sloped ground and ramp up and down hills instead of staying flat, so you can run a pipe straight down a hillside. Only affects pipes.": "啟用後，管道會順著傾斜地面鋪設，沿山坡上下延伸而非保持水平，因此您可以讓管道直接沿坡而下。僅影響管道。",
  "When ON, pipes can be built below the terrain surface. Press Down while placing a pipe to lower it past ground level. Only affects pipes.": "開啟後，管道可以建在地表以下。放置管道時按下方向鍵，將其降到地面以下。僅影響管道。",
  "Bulldoze includes underground pipes": "推土範圍包含地下管道",
  "Show underground pipe depth labels": "顯示地下管道深度標籤",
  "When ON, a small number floats above each buried pipe end while you are placing pipes, showing how many tiles deep below the surface it sits. Turn off to hide these depth numbers.": "啟用後，放置管道時，每個埋入地下的管道端點上方會浮現一個小數字，顯示它位於地表以下多少格。關閉可隱藏這些深度數字。",
  "When OFF, the area-delete tool will skip pipes that sit below the terrain surface, protecting them from accidental bulldozing. When ON, area-delete behaves normally and includes underground pipes.": "關閉時，區域刪除工具會跳過位於地表以下的管道，防止誤刪除它們。開啟時，區域刪除按正常方式運作，會一併刪除地下管道。",
  "Default: ?": "預設：?",
  "Show floating arrow icons above storages that have Keep Full (green up) or Keep Empty (red down) active. Disable to hide the icons. Icon size can be changed via Tweaks++ → Modifications 2 → KE/KF Icon Size.": "在啟用「保持滿倉（綠色向上）」或「保持騰空（紅色向下）」功能的儲存上方顯示浮動箭頭圖示。停用此功能可隱藏圖示。圖示大小可透過 Tweaks++ → 修改 2 → KE/KF 圖示大小 進行調整。",
  "Hold this modifier and click a storage to instantly fill or empty it.": "按住此按鍵並點擊儲存即可立即填滿或清空。",
  "Keep Unity full": "保持凝聚力滿值",
  "Keeps Unity full at all times, thanks to YouTuber \"Whatchamacallit Gaming\" being annoyed to manually refill it so now it's here ;)": "始終將凝聚力保持在滿值，感謝 YouTuber「Whatchamacallit Gaming」厭倦了手動補滿，所以現在它來了 ;)",
  "Opens the Mori++ Suite settings. Keybind to open: Alt + W": "開啟 Mori++ 套件的設定。開啟快速鍵：Alt + W",
  "Quantity must be > 0": "數量必須大於 0",
  "No shipyard found!": "未找到船塢！",
  "No shipyard found": "未找到船塢",
  "Added {0} {1} to shipyard!": "已向船塢新增 {0} 個 {1}！",
  "No ship assigned to shipyard!": "船塢未分配船隻！",
  "Moved {0} cargo to shipyard!": "已將 {0} 貨物移至船塢！",
  "No cargo to move!": "沒有可移動的貨物！",
  "Cleared {0} cargo types from shipyard!": "已從船塢清除 {0} 種貨物！",
  "No cargo in shipyard!": "船塢內沒有貨物！",
  "No matching storages found for any cargo!": "沒有為任何貨物找到相符的倉庫！",
  "Dumped {0} items ({1} type(s)) to storages.": "已向倉庫卸下 {0} 件物品（{1} 種）。",
  "Dumped {0} items ({1} type(s)). {2} type(s) had no match or overflowed.": "已卸下 {0} 件物品（{1} 種）。{2} 種沒有相符倉庫或已溢出。",
  "Ship repaired!": "船隻已修復！",
  "Population must be 0 or more": "人口必須為 0 或以上",
  "Population set to {0} (added {1})": "人口已設為 {0}（增加 {1}）",
  "Population set to {0} (removed {1})": "人口已設為 {0}（減少 {1}）",
  "Population is already {0}": "人口已經是 {0}",
  "Capacity must be at least 1": "容量必須至少為 1",
  "Shipyard capacity set to {0}": "船塢容量已設為 {0}",
  "I am a naughty cheater!": "我是個調皮的作弊者！",
  "Unlocks the sandbox sources and sinks. A source endlessly produces any product you pick, a sink swallows anything sent into it. Found in the build bar under Transports → Sources & sinks.": "解鎖沙盒模式的來源與去處。來源可無限產出您選定的任意產品，去處則會吞掉送入其中的所有東西。可在建造欄的運輸工具分類下找到，子分類為來源與去處。",
  "Overlord": "Overlord",
  "Save": "存檔",
  "Size of this window only. It stays the same whatever the game's own UI scale is set to.": "僅調整此視窗的大小。無論遊戲本身的介面縮放設定為多少，都保持不變。",
  "Roll this window up so only its title bar is left. Click again to open it back up.": "收合此視窗，只留下標題列。再按一次可重新展開。",
  "Open this window back up to its full size.": "將此視窗重新展開到完整大小。",
  "Load": "載入存檔",
  "Save all of this mod's settings (every tab in this window) to a profile you can reload in other games.": "將這個模組的所有設定（此視窗中的每個分頁）儲存成設定檔，之後可在其他遊戲中重新載入。",
  "Load a saved profile, restoring all of this mod's settings (every tab in this window).": "載入已儲存的設定檔，還原這個模組的所有設定（此視窗中的每個分頁）。",
  "WorldGen": "世界生成",
  "Magic Wand (fill / empty storage)": "魔法棒（填滿／清空儲存）",
  "Vehicle limit set to {0}": "車輛上限已設為 {0}",
  "Could not set vehicle limit": "無法設定車輛上限",
  "Research completed!": "研究完成！",
  "Unlocked {0} research nodes!": "已解鎖 {0} 個研究節點！",
  "Force-unlocked {0} research nodes!": "已強制解鎖 {0} 個研究節點！",
  "World map revealed!": "世界地圖已揭示！",
  "World map manager not available.": "世界地圖管理器無法使用。",
  "Unity refilled!": "凝聚力已補滿！",
  "Could not refill unity": "無法補滿凝聚力",
  "Cap must be at least 1": "上限必須至少為 1",
  "Unity cap set to {0}": "凝聚力上限已設為 {0}",
  "Unity reset to 0 / {0}": "凝聚力已重置為 0 / {0}",
  "Fill tool ON — Drag to fill with {0}. Right-click to cancel.": "填充工具開啟 — 拖曳以用 {0} 填充。按右鍵取消。",
  "Removed {0} selected trees": "已移除 {0} 棵選定的樹木",
  "Removed all selected trees": "已移除所有選定的樹木",
  "Cheat++ profile saved.": "Cheat++ 設定檔已儲存。",
  "Error saving profile: {0}": "儲存設定檔時發生錯誤：{0}",
  "Cheat++ profile loaded.": "Cheat++ 設定檔已載入。",
  "Error loading profile: {0}": "載入設定檔時發生錯誤：{0}",
  "No saved Cheat++ profile found.": "找不到已儲存的 Cheat++ 設定檔。",
  "Exact amount...": "精確數量...",
  "Type any amount you want to spawn instead of using the buttons.": "不用按鈕，直接輸入你想要的數量。",
  "Double click a spawner product to add it to favorites, or double click a favorite to remove it from the list.": "雙擊列表中的產品可加入收藏，雙擊收藏項可將其從列表中移除。"
}
