v1.0.0 | 2026-08-22

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GLOBAL SETTLEMENT ECONOMY
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- All player Housing shares one global Settlement economy, allowing separate towns to function together anywhere on the island.
- Population stats show the shared totals for population, housing capacity, food, water, wastewater, electricity, household goods, appliances, electronics, luxury goods, computing, healthcare, waste, recyclables, biowaste, health, and Unity.

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TOWN SERVICE ANARCHY
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- Town Services can be placed anywhere without connecting them directly to Housing, while still serving the global Settlement economy.
- Town Services retain their normal inputs, outputs, storage, needs, workers, power, maintenance, and logistics requirements.

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DECORATION ANARCHY
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- Settlement Decorations no longer need to be snapped to Housing to provide their Unity bonus.
- Nearby Housing receives the bonus when it is within the Decoration Radius, including freely offset layouts and small gaps.

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SNAPPING GRID TOGGLE
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- While placing Housing, Town Services, or Settlement Decorations, click the placement-toolbar toggle or press G to enable or disable snapping.
- The keybind can be changed under Escape Menu → Controls.
