RemovalError__ScrapItFirst
SOURCE
Needs to be scrapped
Context: could not demolish an abandoned building, it needs to be scrapped for parts
CURRENT TRANSLATION BY SAYCYBER
June 11, 2022
먼저 해체가 필요함
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| Key | Source | Translation |
|---|---|---|
| RemovalError__BridgeOccupied | Bridge is occupied | No translation available |
| RemovalError__CannotRemove | Cannot be removed | 제거할 수 없음 |
| RemovalError__DepotMovingCargo | Cargo is being transferred | 화물이 수송되고 있음 |
| RemovalError__ExtensionAttached | Cannot remove while there is a train depot extension attached. | 기차 차고지 확장이 연결되어 있는 동안에는 제거할 수 없습니다. |
| RemovalError__FarmHasAnimals | Farm has animals | 농장안에 아직 동물이 있음 |
| RemovalError__HasProductsStored | Stored product needs to be emptied first | 보관된 자재들을 먼저 모두 꺼내야 함 |
| RemovalError__HasShipAssigned | Cannot be removed - has a ship assigned | 제거할 수 없음 - 선박이 할당되어 있음 |
| RemovalError__HousingHasModuleAttached | Cannot remove a part of settlement that has some service buildings attached. | 일부 서비스 시설이 남아있어 정착지를 철거할 수 없습니다. |
| RemovalError__NotContiguous | Settlement must remain contiguous | 한 장소의 정착지는 주거지와 서비스 시설이 하나로 모두 연결되어 있어야 합니다 |
| RemovalError__RemoveModulesFirst | Modules need to be removed first | 모듈을 먼저 철거해야 함 |
| RemovalError__RemoveTrainsFirst | Trains need to be removed first | 먼저 기차를 제거해야 합니다 |
| RemovalError__RoadOccupied | Road is occupied | No translation available |
| RemovalError__ShipHasCargo | Ship has cargo | 함선에 화물이 있음 |
| RemovalError__StopTrainReplacement | Train replacement in progress. Cancel pending replacements before demolishing this building. | No translation available |
| RemovalError__TrainOnTrack | Train traveling on track | 기차가 선로 위에 있습니다 |
Suggestion from saycyber
was approved
by Rean · June 11, 2022
먼저 해체가 필요함
Suggestion from saycyber
submitted for review
· June 11, 2022
먼저 해체가 필요함