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Blueprints
Only needs oil and a bit of water, outputs 312 diesel/60s, 24 fuel gas/60s, 24naphta/60s for plastic (for rubber i use the diesel recipe), about 22 ammonia/60s for ferteliziers, about 10 sulfur/60s…
Hansy's Oil Refinery
by Hansy
1 year ago
254
0
3
74%
My starting hub with a railroad. Of course, the priority was compactness and +/- beauty. P.S. Central workshops can rebuild parts either on rails or by manipulation. A full load of parts requires six…
Start HUB + RailRoad
by Fox
10 months ago
211
0
4
50%
Includes All Crops
Full Green House Late Game
by MomoEngi
1 month ago
87
0
2
65%
A workshop for the production of first-level electronics and components, with subsequent transportation to garage workshops for the production of spare parts.
Electronics/parts/spare parts
by StrataGames
1 year ago
328
0
7
71%
Solar Cells 19.2 MW
Solar Cells 19.2 MW
by MomoEngi
1 month ago
86
0
2
65%
All Maintenance Depots
All Maintenance Depots
by MomoEngi
1 month ago
86
0
2
60%
Quite efficient crusher set for quartz to sand and rock to manufacutred sand. 24 large crushers. | Name | Rock | Manufactured sand | Quartz | Sand | | --- | --- | --- | --- | --- | | Rock ->…
Crusher set - rock, quartz
by Malibu2
3 months ago
86
0
3
60%
Just build straight 2 lines of rail tracks (RHD, both directions) and plug the station at any suitable place. Assign the station to the train network to feed with water, wood and coal or liquid. If…
P&P Paper train station
by Tormalon
3 months ago
86
0
3
60%
refueling station + delivery All fuel's
Train refueling sta + deliv
by InsaneClown
3 months ago
86
0
5
69%
Like the others, this will work with Trains just fine, even add a train refule off of this if you desire! This is designed to make only Hygrogen and some byproducts. Once the diesel is filledup then…
Hydrogen Refinery 4x7M
by Fuzzy
3 months ago
86
0
4
69%
Fun to build, little slow for my liking but you dont need alot of plastic till later lol... the bottleneck is with the mill i think, that thing is slowwww and more corn needed, 3 Pipes down the…
Corn (Ethanol) to Plastic
by Beezle
1 year ago
407
0
8
69%
Update 3 Blueprint 24x Stahl Werde hier in Zukunft hin und wieder Blueprints veröffentlichen. Viel Spaß damit :-)
24x Stahl
by jebo80
1 year ago
223
0
2
50%
Ein Test Kraftwerk auf Kohlebasis Energie ca. 250MW
Kohle Kraftwerk 1.0
by DjNemi
4 months ago
85
0
0
40%
18 Arc Furnaces Tier 2 each, enough to handle two Tier 3 belts. Low-pressure steam is first used for power generation, then sent to cooling towers. Since it’s at the end of the line, you can easily…
Steel & Copper Arc Smelters
by Sazamaki
1 year ago
429
1
10
54%
Providing you with the maximum amount of science you can get with one belt this industrial size level of science will get you those science points you need to push those renewable science research as…
Max Science Production 1 to 4
by GuardianDragonLord
1 year ago
386
0
9
65%
This is Crushers for Quartz into Sand, the 2 crushers contain multiple recipe so no need separate crushers for Quartz Crushed. plug and play and kinda tile-able. Outputting 384/60 Sands (maximum for…
Quartz to Sand max T3 Belt 384
by Rofinex
1 year ago
271
0
3
65%
Max Power Req 14.5MW 96 TF Req
All House Goods
by MomoEngi
1 month ago
84
0
3
60%
288 per 60 Silicon Poly. Very sand hungry until it is full. Feel free to ditch the water tank and pipe it in. There is a balancer near the smoke stack with a unattached output pipe set as priority to…
288/60 Silicon Poly
by JeepNut
1 year ago
414
0
8
60%
Building materials production workshop level 1/2
Factory materials Tier1/2
by StrataGames
1 year ago
316
0
7
72%
Food -> Fuelgas, Diesel, H2, Plastic, Rubber, Cooking Oil, Fertilizer2 This facility does make use of all Foods in the game. It creates Fuelgas, Diesel, H2, Plastic, Rubber, Cooking Oil and…
Food Overproduction
by Beton1975
1 year ago
282
0
12
63%
Select mods
高级物流MOD Advanced Logistics MOD
2
BeTTerLife: Roads and Signs
1
BeTTerLife: Transports
1
Gameplay++
1
Wind turbines
1
Unrecognized mods
32