NightFury

Joined July 2026
15 days ago

Help! Sorry for my lack of foresight. But I don’t understand how to build a road. I click on the icon and then click in the space, and nothing happens. Am I doing something wrong?
New sandbox, without any mods.Screenshot_230.png

23 days ago

quoted post:

更新,请测试!

I don't understand anything. Yesterday, I logged in to the game and checked. And indeed, the bandwidth was 3600.
Today, when I logged in to the game, I checked again. And it still doesn't go above 1800 for tier 6.

25 days ago

quoted post:

我正在测试

I also saw the bandwidth and enabled visibility using the mod Kayser's Blueprint Designer's Toolkit

25 days ago

I apologize for not actually writing down what I used to see this. It was done using the "Kayser's Blueprint Designer's Toolkit" mod.
Before writing here, I first wrote to the author of that mod on Discord. I won't repeat the entire conversation, but here's one of his phrases. "The mod does not alter the throughput mechanics in a…

25 days ago

Yes, I want to establish this rule regardless of the product.

25 days ago

When tier 5 is connected, the internal storage of the balancer increases significantly. 10 or more. However, this should not happen. In the screenshots, I have circled the numbers that should not be there. The maximum is 60-100 for normal operation

25 days ago

Tier 6 bandwidth mismatch. it doesn't go above 1800. Although the description states 3600, which is twice as much as tier 5

Screenshot_217.png

25 days ago

Bug, increase in internal storage of the balancer when connecting "tier 5" pipes, conveyors, and gutters.
On tier 6, the numbers become more adequateScreenshot_214.pngScreenshot_215.png

T…

25 days ago

Good day! And a great mood!
I would like to thank you once again for your work!


A little background, I'm trying to automate processes in the game using mods, including the Programable Network mod, and of course, your work!
What I see as the usefulness of this mod is the reduction of space. Instead of building stations for each product, …

26 days ago

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Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

Online mode? Wait a minute—this game has no native online multi…

27 days ago

quoted post:

quoted post:

Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

Online mode? Wait a minute—this game has no native online multiplayer support. Are you referring to using an online multiplayer mod? I have no ex…

27 days ago

Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

1 month ago

Thank you for your hard work and quick reaction!

1 month ago

I want to support this article. All its points, and especially 1 and 3.
It seems to me that after the latest updates, the airship will be imbalanced in terms of fuel consumption.
I would like to preserve the economy of the game.

1 month ago

After the update, pesticides from the Recipes++ mod were no longer consumed.

Screenshot_175.png

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