Vladovlak

Joined April 2024
12 days ago

Logical error:
If the dock has coal set up for export, then the dock module with coal should also be set up for export.

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I still have one question: when building a two-module dock, space for a four-module dock is required, but it cannot be upgraded.


Otherwise the mod…

12 days ago

It would be possible for a car assigned to a gas station to park in the parking lot while waiting for a task. If that were possible, there would be no need to merge the parking lot with the gas station into a new building.

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12 days ago

Bruuutus. The forest is complete. Now let a gang of lumberjacks go and there will be plenty of wood for the winter. 🤪🏆

13 days ago

But adjusting the spacing of the trees could liven up the game. Partial overlap of the treetops is not unnatural. Such an overlap of about 30% would not harm. This overlap would actually determine the minimum distance between the trees.

13 days ago

Question:
If I understand correctly, these three buttons refer to a ship moored in the harbor?

obrázok.png

Observations and suggestions:
I noticed that the boat was swimming around the buoy, like a hungry person around hot porridge.

![obrázok.png](/content-images/d06b2162cf898cdaf629713d6b…

14 days ago

It's becoming a rule. When I add a new mod while loading a saved game, it creates an error.


This save file depends on content that's not available, are you missing a mod or DLC?

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Fleet.FleetWeapon' (type 'FleetWeapon')
parent object '--' (type '--')
Previous deserialized in this finalize cal…

14 days ago

Chýbajúci recept:

obrázok.png

obrázok.png

Recipe for product 1.

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There is…

14 days ago

Man, where have you been with that mod for so long? I mean it in a good way. Thanks for this effort.

14 days ago

So I'll repeat the steps that led to the error:

1. I started the game and played a saved position for a few hours
2. I saved the current status
3. then I selected the load item in the menu
4. then I added this mod via the mods button
5. had the saved position reloaded
6. loading was in progress until the error was displayed

Today I repeated the procedure and the error did not occu…

15 days ago

This save file depends on content that's not available, are you missing a mod or DLC?

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Fleet.FleetWeapon' (type 'FleetWeapon')
parent object '--' (type '--')
Previous deserialized in this finalize call: 'Mafi.Core.Fleet.UpgradableInt' (type 'UpgradableInt')
Last deserialized across all finalize call…

15 days ago

Good observation, I agree with the proposed solution.

15 days ago

Version 0.2.1 lists game version 0.8.5 - 0.8.6
Version 0.1.0 lists game version 0.8.5 - 0.8.6c

Is it just a typo?

Otherwise the mod is great. This was really missing.

16 days ago

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I could make it to choose a fuel type in dropdown and show all the vehicles that use that fuel type in list. Does that sound good? 😊

That's a good start. We'll see in practice. Thanks.

No problem i will…

16 days ago

I'll look into it tomorrow, I'm already exhausted from the heat today. 😇

16 days ago

It's fine, I'm happy to advise if I can. 😀

16 days ago

quoted post:

Helicopters like your parking spaces and, it causes some minor issues. Helicopters already have parking spaces in the heliport in the Helicopter mod. Well, at least he had it working, but helicopter parking at the heliport is not working at the moment. :( Maybe keeping helicopter parking here is a good idea for now.

![image.png](/content-images/c1831c52bd2707aa3632cf…

16 days ago

quoted post:

quoted post:

quoted post:

I could make it to choose a fuel type in dropdown and show all the vehicles that use that fuel type in list. Does that sound good? 😊

That's a good start. We'll see in practice. Thanks.

No problem i will start on it next week and see how it goes and update you when i have a done version for it. �…

16 days ago

quoted post:

I could make it to choose a fuel type in dropdown and show all the vehicles that use that fuel type in list. Does that sound good? 😊

That's a good start. We'll see in practice. Thanks.

16 days ago

Hello, could you edit the Trucks/Trains tab in Cheats++, like the Storages Ground in Storage++?

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  1. Add a Search vehicle field.

  2. Section name.

  3. Section structure:
    column 1 - icon + vehicle name
    column 2 - default speed
    column 3 - set speed
    column 4 - field for ente…

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