warrenc

Joined August 2025
2 months ago

Warehouse only saves the first slot in the save game file so when you load the game, the warehouse forgets 3 and only remembers the first one.

When I saved this game, I had all 4 stored products set and products to ports map set. It forgot stored product 2-4 and forgot what products were mapped to the output ports.

![image.png](/content-images/5c496d631e740c782a6330e1e0b2ad72d7a2d7b49d71…

2 months ago

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Might as well go totally NUTS!

2 months ago

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In my game, it does not show English....yet. Great idea for other sources of meat.

Idea:

Any chance you might be able to add Fisheries? Cod, Markel, Sardines, Anchovies, And maybe others? And a cannery. And making cans from iron, steel and eventually aluminum.


关于你说的渔业的问题,我将会研究一下,

关于国际化问题,我将会一起解决.这需要一些时间

2 months ago

In my game, it does not show English....yet. Great idea for other sources of meat.

Idea:

Any chance you might be able to add Fisheries? Cod, Markel, Sardines, Anchovies, And maybe others? And a cannery. And making cans from iron, steel and eventually aluminum.

2 months ago

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Mas Select Only shows items boosted to max, not those boosted partially nor does it get the name assigned by the user, it pulls the name assigned by the game at time of creation. Sure would be nice if the boost manager shows all items on the map that can be adjusted.

Or maybe I just don't understand how it is intended to work.

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

No problem and lots of updates have been mad…

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

No problem and lots of updates have been made to it, so it's much better now! 😊

Hmmm.…

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

2 months ago

Ok What is the advantage of using Sponge Iron vs regular iron ore? I don't see any advantage. Same input vs same output. Maybe I am missing something. Looks to me like it just uses up more coal to get the final output of molten steel. I do see that it allows the use of the open hearth furnace to process iron ore (after use of rotary kiln) but, that does not look like an advantage.

I see the advan…

2 months ago

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yellow should face always to the end of the road

The right one.

It is possible, since i've made some changes, that of allready placed roads, are rotated...

Thanks.

2 months ago

Question: Which entrance/exit is correct? Maybe part of my issues is incorrect use of entrances/exit tiles.

image.png

2 months ago

Mas Select Only shows items boosted to max, not those boosted partially nor does it get the name assigned by the user, it pulls the name assigned by the game at time of creation. Sure would be nice if the boost manager shows all items on the map that can be adjusted.

Or maybe I just don't understand how it is intended to work.

I did notice the mass select only refreshes its list on game load onl…

2 months ago

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I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for g…

2 months ago

I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for giving this some thought.

2 months ago

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hello

I also highly recommend the Underground Transport; it's incredible, especially for accommodating all the tapes and pipes underground.

Got that one, Thanks.

2 months ago

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Thanks for feedback was about to launch a new version, it has something to do with the pathfinder, it seems they didn't fixed it,

but y maybe can fix it myself.

🤞 Hope so. Best of luck to you. Thanks for your hard work.

Maybe force adding one length of flat level road to each end and then an entrance/exit.

It seams to be triggered if the truck has to make a sharp tur…

2 months ago

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image.png

Y have allready changed a bit the entrance technical layout cuz y got problems with bigger vehicles, this solves the problem, but anyways
will make more tests.

Y also changed the naming of the road pieces, to not confuse players too much.

Thanks for y…

2 months ago

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Can you translate to readable language? for example English...

English support is available starting from Version 085

Thank you. 😀

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