Mavitto

Mavitto

Joined May 2026
23 days ago

Look, for the new version i've released.

23 days ago

will check.. thanks for info

1 month ago

Ok, will work on that. Thanks.

1 month ago

Was thinking about to "include" the lines into the overall road geometry, not as texture, more like an indepent object, to control its colors.

If y see that it doesn't make much trouble, y may do it.

It will increase overall geometry, since the lines will be a geometry apart of the main road.

This is alot of work, and will take some time.

1 month ago

Must investigate it, thanks for the advice.

1 month ago

Ohh yeah, was thinking about to add a piece without columns to just fill those gaps, or let the players make the walls wider without the colums.

2 months ago

jajaja lol, y check that

thanks for remembering it to me, y observed the same but totally forgot to fix it.

2 months ago

Sorry, since the game limitation, y can't make them smaller right now.

2 months ago

Its added again, a few days ago, sorry for not responding the day y released it, so much work latetly. XDDD

2 months ago

Thank you very much, i'll appreciate any positive comment!!! xD

2 months ago

Instead of pictograms, how to show on the left and right a icon instead or some kind of layout, y didn't have the skill in programming for such thinky, but can try to figure out something.

2 months ago

First of all there is no need to have a space between those two pieces, you can adjust the width of the gate with ctrl+mouse.

Pictograms? Let me look into that.

2 months ago

Y want to work on more road sets, US-Roads and Urban Roads.

Those will fit with the rest of the game assets + more goodies incoming.

2 months ago

Y can, the problem, that other people will get into a lot of trouble if they allready placed alot of those pieces, since Mafi hasen't also fixed a bug, that once placed a entity, if you change that layout, it will preserve both, and not replace the occupied tiles, overall a mess.

2 months ago

Y was suspecting, maybe it has something with the rotation of the object itself, since im rotating the model, not the object.

But y always get the same result, the rotation shows correctly.

2 months ago

No, no other mod can influence in this case, those models are custom assets, not generic.

2 months ago

ok, y will check it. this is strange because in my safe they are correctly rotated.

Thanks for your replies and support.

2 months ago

Ill take a look, before adding a new wall.

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