Denis

Joined June 2026
15 days ago

Thanks, how to order it what to do? (export/import)?

I see standard assignment in my modules

{75E09AEE-C12D-48AC-8379-F6BBD2511574}.png

15 days ago

Hi! Long awaited mod! Great. But how to build a ship? Button is inactive

{82E26B64-19F0-4685-8047-E49C5CC75E8E}.png

16 days ago

Sorry for being annoying, but still i do not get an advantage to move to new algorithm for the belts, when it worked properly on version 2.0.5

Here are 2 belts level 5 at speed 1800 each. Nothing limits them, but my crop does not fill the belt 100% as it should. It looks weired

![{971208BA-43B1-4D76-94A8-58D80BD96927}.png](/content-images/f4087a4be9a98e9a6cb869f2320672c31797837d1aadbbbaf6d21…

16 days ago

Great! It helped. Thanks!

Is there a chance to develop a mod that change config.json after initial setup for all your configurable mods?

16 days ago

Ok, thanks!

But where can I configure belts’ speed?

If it on mod load - then it works only first time. I use your mods for long period - these settings are not available on next saves

17 days ago

In version 2.1.0 now belts have speed 60-200-450 for vanila tiers and 2400-3600-7600 for new tiers

Why don't leave as it was before 60-200-450-900-1800-3600?

If I test real throughput (via Blueprint mod) - numbers are much higher than belts capacity (7200 vs 3600 for example).

If I rollback to version 2.0.5 - belts work normal

![.png](/content-imag…

17 days ago

In recent update belts speed increased up to 10 times (600-1200-1800-3600-7200), while pipes have standard speeds. It's great to add Tier VI, but can you leave other tiers on the previous speeds for belts?

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19 days ago

It happens when I put them in Planning mode. In normal mode it works well

19 days ago

Hi! Parking lots stuck and do not buil up. I use latest verisons of COI, and all Mori+ mods. If I click them - nothig appears

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25 days ago

Now it works in version 1.0.1

Thanks a lot!

25 days ago

Here is my screen of 4 farms - no button. I use version 7.0.2 in existing save. I even made save recovery and loaded mod again - it did not help. May be fasrms should re-initialized when loaded? (similar to the case of food store)....

![.png](/content-images/2d6aefc7f19200c65823538f247c8d3fb9781f56cf8fecca3141f3b39175ad82/D47F8B9F-F52D-4671-BB2A-1F69852C6…

26 days ago

quoted post:

afbeelding.png

Use icon in the red square to get cows if ther are none on the world trade towns

Is it available in 7.0.1? I do not have this button

26 days ago

I see them but still they do not connect to each other

{95690421-797C-4B8D-A9C0-BFE2AF906E1A}.png

27 days ago

I have full map uncovered, but there is no trade deals for cows{2932D25D-0F8C-4A54-A5DC-A47CD09CF1C5}.png

27 days ago

can you make screenshot? i see standard balancers and splitters, but they do not attach to each other

1 month ago

Where to find it in the menu?

1 month ago

hot to get / buy them?

1 month ago

Do not see it nor in menu, nor in research tree. How to activate it?

1 month ago

Hi! Your mod is awesome! Could you please add hydrogen helicopters?

1 month ago

Sure, take your time. I’m a big fan of your mods - wish you can manage it fast and make them even better!

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