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Can you add an option to remove the item number requirements for lategame technologies
like the 200 spend fuelrods?
This is now added and will come on tomorrows update batch. 😊

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Can you add an option to remove the item number requirements for lategame technologies
like the 200 spend fuelrods?
This is now added and will come on tomorrows update batch. 😊

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Parking HQ Banner sits right on top of another unmovable window. Please make the parking HQ either movable or move it. Thanks.
you can move it with pressing ctrl+left mouse and drag. If you have teaks witch i see you have you have to turn on Hud dragging checkmark. Also latest version coming tomorrow adds a tooltip on the window how to move it so people don't miss that …
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thank you very much for all your work 👍
No problem and if you guys/gals wanna try new reworked worldgen (so far working really well) Hit me a DM in discord COI server. Same name and avatar.
Cheat++ has now been updated for its temp fix button to include both things sorry it took some time get it here
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Hello, author. Could you please tell me if it's possible to press the "Q" key when constructing water pipes, so that they can be built on level -1? Is this achievable?
Or is it due to official restrictions that it cannot be achieved?Hello FactorioPlayer.
I mean i could do it but i…
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HELLO
Thank you very much its working
No problem and glad to hear it! 😊
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Thank ^^
No problem and thanks for reporting it! Fix will come tomorrows update batch i will release. =)
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Hello, author. Could you please tell me if it's possible to press the "Q" key when constructing water pipes, so that they can be built on level -1? Is this achievable?
Or is it due to official restrictions that it cannot be achieved?
Hello FactorioPlayer.
I mean i could do it but i would instead recommend using Hermans Underground mod [here ](https://hub.coigam…
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I kindly request that you record the positions of the "in-game interface windows." The windows reset in the middle of the screen every session. I'm going crazy.
I recommend you use my UT++ mod it will remember all vanilla windows and my mods if you turn it on in its settings. Should make it less painful to have to move everyth…
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Sorry i am not reading correctly :)
No worries! 😊
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Hello, if the garage is flip, the door are locate in the wall in opposite where they must be.
Hello Dunois.
Thanks for the report i will fix it right away and it will come in this weeks update batch! 😊
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I am producing pesticides, but I don't know how or where to add them to the new intake pipe to the greenhouse. I've looked, but I don't see any extra intake into the greenhouse.
Hi DWAM!
If you added recipe++ to your save and already had placed down greenhouses they won't show. You need to remove old greenhouse and replace with new ones and they will then have the new I/…
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Tested your lates version (1.1.2) this morning on the MIAMI ISLES map. And it just does not like that shore line. Works on another square map with normal shoreline just fine. Just not Miami Isles. I think it is time to just call MIAMI ISLES as not compatible. You put well enough time into trying to fix this issu…
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When in f11 screenshot mode usually the ui gets hidden automatically which can be toggled using keybinds......But with the mod the ui cannot be hidden at all
Thanks for the report again. It is now fixed for next update batch coming. 😊
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Aktual version is 0.8.4b
If your using latest version of Storage++ it will not work with 0.8.4b because of change in Experimental 0.8.5 as it says in the changelog. =)
If you wanna use storage++ and your on 0.8.4b you need to use version 1.0.1
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Can you add an option to remove the item number requirements for lategame technologies
like the 200 spend fuelrods?
Hi Vulkandrache.
Sure i can look in to that this weekend. 👍
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I noticed that only diesel was burning.
Thanks for the report! Will fix that for upcoming batch update. 😊
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System.MissingMethodException: Method not found: Mafi.Unity.UiToolkit.Library.TextField Mafi.Unity.UiToolkit.Library.TextField.PositiveIntegersOnly() at StoragePP.StoragePPWindow..ctor (StoragePP.StoragePPManager manager) [0x00183] at StoragePP.StoragePPManager..ctor (Mafi.Core.Entities.IEntitiesManager entitiesManager, Mafi.Core.Prototypes.ProtosDb protosDb, …