Moriarty

Moriarty

Joined May 2026
21 days ago

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  • Building new storage: My preferred default: No vehicle may remove or insert anything. Perhaps also specific to storage: no bulk goods, but yes to unit loads.
  • Mining tower: Default only stone dumping (not stone, earth, waste and slag)

Just so i understand right.

  1. Do you mean import/export se…
21 days ago

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I see. I would still prefer an option to store a large material supply on ship. Would not need to waste a lot of time and fuel for moving back and forth.

I could already somehow do that, when i load materials to upgrade a mine of a very high level, then just move all that material to another, smaller mine. You could upgrade several levels at once that way.

But …

22 days ago

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Just noticed in the original thread posted for ore storage you mentioned Boost++ will this setting in that mod for throughput mess with storage size at all for the Storage++ Settings?

Thanks Again!

Hi Nevalle and thank you!

If you change capacity in Storage++ for ore sorters unsorted/sorted, it will turn off boost++ storage capacity control. But boost++ will…

22 days ago

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Would like to deliver several levels of upgrades to mine at once.

I highly recommend use my mod tweaks that has an auto repair/upgrade process for that part you just pick what you wanna repair and upgrade on a que and it will take care of rest if you have the resources for it. 😊

Does it go back and forth …

23 days ago

Added it to the list. Will see if i have time to get it done for next week update batch. =)

23 days ago

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When I added Storage++ to my saved game, the capacity was adjusted to the one I saved in another game. But I discovered a few warehouses that stubbornly set their capacity. Mine is set to 30,000 units. It's not fatal, just a little annoying. In the Custom capacities section, I use the reset button and it's done. Will …

23 days ago

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When I added Storage++ to my saved game, the capacity was adjusted to the one I saved in another game. But I discovered a few warehouses that stubbornly set their capacity. Mine is set to 30,000 units. It's not fatal, just a little annoying. In the Custom capacities section, I use the reset button and it's done. Will you take a look at it when you're bored?

Just so i un…

23 days ago

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Hello there,

After playing with this mod and spending a freaking lot of hours fine tuning every building boost on my map (several hundred of them...) which was by the way very useful for me, I just discovered with horror that the last COI update juste reset every single building to 100%.

Do you have solutions to retrieve my previous settings on each buildings ? I hav…

23 days ago

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Hey Moriarty,

I really dont like them - cause I love them.

I like the idea regarding the pesticides and the special seeds.

However, I think the sulfur consumption for the pesticides could be reduced a bit so that you aren't forced to build a mega-factory or rely on imports. What also would bei nice, when the perticides where produced in the chemikal-plant (opt…

24 days ago

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Without Gameolay++

With Gameplay++

wtmxhyy was also informed.

I added it to the combability list, i will look in to it when i have time but low priority now. What does that button do that gets removed?

Adds cattle when the mod is added to an already started game. In th…

24 days ago

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This collection nicely solves the transport system.
Tested in sandbox mode. Game version 0.8.6a.

Hello, can you change the game version in your mod manifests to 0.8.6a? I play with them on this version and I haven't found any conflicts with the latest version of the game.
Otherwise, moving the configuration and mod settings outside the mod directory was a bri…

24 days ago

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Would like to deliver several levels of upgrades to mine at once.

I highly recommend use my mod tweaks that has an auto repair/upgrade process for that part you just pick what you wanna repair and upgrade on a que and it will take care of rest if you have the resources for it. 😊

24 days ago

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Too many times i accidentally deleted a whole area and have to cancel it manually, one by one item.

Maybe just right mouse button in Delete mode?

That's a good idea! I added it to the list for planned things. Will look in to that next week. 😊

24 days ago

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Refuels too often.

I will look in to balance it a bit better. Thanks for the feedback.

24 days ago

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Without Gameolay++

With Gameplay++

wtmxhyy was also informed.

I added it to the combability list, i will look in to it when i have time but low priority now. What does that button do that gets removed?

27 days ago

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Happens when user clicks on list item.

image.png

After click on bottom line:

image.png

After mouse up list go back to pic1.

Seems like MaFi Games can't fix…

27 days ago

Just wanna let you all know HQ is almost done, I am just having a problem with priority messing everything up. Huge cred to Pique for letting me use his great model (this saved a lot of time for me and i could just focus on functions instead)

I am taking a break next week to relax since i have been non stop modding for months now. But i should have HQ out by next week weekend. 😊 (it will be p…

27 days ago

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I only have your mods in sandbox mode.

obrázok.png

It processes recyclable waste, but the internal containers are empty and nothing happens at the output. It looks like a bug in the g…

27 days ago

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Please add Shipyard Storage value override.

Sure will look in to add them to those ones to! 😊

27 days ago

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Hello author, thank you for updating the mod again
After this update, I discovered a minor issue. When the "No Oil Drain" option was changed to "Unlimited Oil", the translation file did not update accordingly. The latest version I am currently using still displays this option in English (I am a Chinese user). Upon reviewing the translation file, I confirmed that it sti…

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