Moriarty

Moriarty

Joined May 2026
2 months ago

quoted post:

😄👍

Comming on Sunday update batch. 🫡

image.pngimage.png

2 months ago

quoted post:

Thank. I understand. Do what you can when you can. As long as it is on the list, that works for me. 😀👍

Coming on Sunday update batch. 🫡


image.pngimage.png![image.png](/con…

2 months ago

quoted post:

😀👍

That has to be temp for now for 1000% boost. I have added to make a real addition for high boost. It's on the list but it will come for next weeks update. Since i wont have much time this week/weekend.

2 months ago

quoted post:

Throughput on Belt Connectors not Lubricous Speed. The belt connectors slow down the belts. Any chance you can just hard code the connectors for faster throughput? All belts in this image were set to 1000. Note the connector has limited the throughput thus negating the boost of the belts. :( Hope it is an easy fix. I have not tested it yet but I bet the pipe connectors als…

2 months ago

quoted post:

quoted post:

quoted post:

Dear Moriarty, I noticed that garages located in different logistics zones can accept trucks from other logistics zones, which reduces their practical use for some trucks. (Perhaps, again, due to inattention, I did not notice some kind of switch in the menu like “do not accept trucks from other logistics zones,”…

2 months ago

quoted post:

Dear Moriarty, I noticed that garages located in different logistics zones can accept trucks from other logistics zones, which reduces their practical use for some trucks. (Perhaps, again, due to inattention, I did not notice some kind of switch in the menu like “do not accept trucks from other logistics zones,” but after searching, I really couldn’t find it)

Hi Hashish…

2 months ago

quoted post:

Thank you so much, it was so obvious, but I still couldn't figure it out on my own. Sorry.😅

Haha no problem. 😂👍

2 months ago

quoted post:

Add option to allow storage of exhaust in tanks in fluid section next to allow steam.

Sure i can add that in for this weeks update batch. =)

2 months ago

You can change width and height in tweaks Hud at bottom for all alert/notification windows. You find it at bottom

image.png

2 months ago

quoted post:

Where can I find the aforementioned Keybind Framework mod?

Was a miss to include that changelog info it is not released yet so just ignore it. Wont affect you since the mod is not out yet. =)

2 months ago

quoted post:

Any chance the tree harvesters and planters could have their speed added to the vehicle stats tab? Unsure if you can do this without your existing UI causing issues or not.

Oh i see i missed adding them will fix that for next week update batch so they are added. =)

2 months ago

quoted post:

Added warehouse, set up products and saved. Have not loaded game yet.

image.png

Load game and.... IT WORKED! Maybe that is why I can't find the bug. Maybe you fixed it. Or maybe I just have to do something unexpected Like set ludicrous and tweak till it bleads. Will p…

2 months ago

quoted post:

After much time, I am unable to identify which mod is interfering. 🥺

Here is my list of mods. Yes it is long.

AllIndustryBoosts
AutoForestryDesignations
AutoTerrainDesignations
BattleShipFuelMod
BetterLife_Assemblies
BetterLife_RoadsAndSigns
BetterLife_Transports
BetterLife_Walls
BigBoyMod
BlueprintProductsInfo
boost-plu…

2 months ago

quoted post:

I just started a test game and loaded only your mods, all your mods. And it works just fine. So, it is a mod interfering. now to find out which. that will take a bit of time. I suspect whichever one it is, is interfering with all your saved files, reason most of mine are empty. I just didn't notice until now.

Ok thanks a lot for testing if you find out witch one let me …

2 months ago

quoted post:

I have my save game folder under Gameplay-plus-plus folder

There is a file named

warehouse_ports.txt

and

warehouse_slots.txt

But both files are empty. Size 0kb

Maybe I can manually edit those files and see if that fixes my issue for now. I just need to know what is to be in there and the format.

Some items I was attempting to save …

2 months ago

quoted post:

Must be one of the mods from other devs interfering.

Maybe the same mod that is interfering with the warehouse mod on my game.

What mod is it? So i can test it.

2 months ago

Works for me. Make sure you follow what big red box says. Save settings at bottom of window then save game then go to main menu then load save. Then it should work for you. 😊


image.png

2 months ago

I just tested and nothing is lost on restart/reload of save. You must have removed your saved settings folder in gameplay folder. That is only reason it gets lost. Since first slot is saved to game save.

image.png

2 months ago

quoted post:

quoted post:

quoted post:

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

2 months ago

quoted post:

Settings window the Computing Cost Scaling % does not save in game or save game. Set, Save and return to this screen and it is back to 184. This is my Ludicrous Speed settings. maybe add auto set these for Ludicrous speed button. All costs to 0 and max boosts to max %

![image.png](/content-images/3d1831f3192df1c70257eb32246f590ebd158489c9612086ffb2d392f570a3f7/image.…

Showing 201–220 of 560