Moriarty

Moriarty

Joined May 2026
2 months ago

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Warehouse only saves the first slot in the save game file so when you load the game, the warehouse forgets 3 and only remembers the first one.

When I saved this game, I had all 4 stored products set and products to ports map set. It forgot stored product 2-4 and forgot what products were mapped to the output ports.

![image.png](/content-images/5c496d631e740c782…

2 months ago

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Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Might as well go totally NUTS!

Unfortunately i removed this feature from old ve…

2 months ago

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Moriarty.

I posted the message to the handy link you gave me.

Thanks for your help.

P.S. I love your mods.

No problem and thank you. 🫡

2 months ago

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When unchecking the Mining Tower Label option, the Label over the tower no longer disappears. I remember it working in the release of the game before v0.8.5. The workaround to mostly fix this, is to leave this checked, and to move all the sliders to the left. This does leave the visible line that goes from the Tower to the mined area.

If you uncheck it it goes back to v…

2 months ago

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This was always hidden when Maintenance was disabled on the mod by the other guy who was banned. (Who shall not be named.)

I have seen it hidden occasionally on some saves but there is no consistency with this.

I was able to hide the top of the menu (thus covering up the maintenance thing) by using the CTRL + drag option to move the menus, but I could no longer…

2 months ago

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if turn on the Auto recover option, all trucks stop after a while. have to reload the game for the trucks to move.

100% reproducible

Sounds like they are going on a strike! Haha i have to check with Union and solve this!

Jokes aside, i will take a look at it since i do remember it being a bit wonky and also says it in the description if i remember right. i completely…

2 months ago

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The settlements on the world map. This way you know which one to increase reputation with if you need to trade with a particular one.

AAAAAh okay thanks for clearing that up for me! I will look in to it if possible on friday and get back to you!

2 months ago

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Hi Moriarty,

Can you make this panel collapsable, just like the assigned trucks panel above?

Maybe make it like this, show all panels by default, but add an option to collapse panels in mod setings. This screenshot is from Kayser's auto terrain designations:

It's now fixed and is collapsed by default. 😊


![image.png](/content-images/685502953d1611f12…

2 months ago

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1: The UI of products 2-4 in the mixed warehouse is not aligned with 1.
2: It is recommended to conduct a series of research on water pipes (including balancers, sorters) in advance (after the official relevant technology),…

2 months ago

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Hello Moriarty,

Would it be possible to increase machine storage size as well?

My use case would primarily be the assembly machines. I have a compact design for creating crew supplies, where one machine handles both Medical supplies II, Medical supplies I and Medical equipment. I see …

2 months ago

Hi DAMPINGDONUT96.

Yeah sure that's a great idea and don't know why i did not think of that! Will fix that for this weeks update batch! 👍

2 months ago

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I downloaded Fabios Mod Manager and it worked like a champ.

Except, I noticed when you go to the Maps Hub tab or Blueprints Hub tab, it doesn't list all of the items the COI Hub has. I noticed my map was not available in his Mod Manager. 😢

I thought maybe because I didn't Sign-In to the COI Hub with the program, so I Signed-in and it still doesn't list all the…

2 months ago

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I'm not sure if it is possible or not, but if we could rename the NPC settlements that would be useful. Or even if they just had numbers so they were easier to keep track of.

Hi Zafaron.

I am not sure i understand, do you mean to rename the houses?

2 months ago

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1: The UI of products 2-4 in the mixed warehouse is not aligned with 1.
2: It is recommended to conduct a series of research on water pipes (including balancers, sorters) in advance (after the official relevant technology), because these tools are needed from the beginning and technological development i…

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here. …

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

No problem and lots of updates have been made to it, so it's much better now! 😊

2 months ago

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If everything is fine with you, then I probably have problems with the hardware, although I did not notice any particular load on the hardware.

Well your base is pushing my hardware hard too the knees also, but its holding up from 70-100 depending were i look and were on map.

So the problem is on…

2 months ago

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If everything is fine with you, then I probably have problems with the hardware, although I did not notice any particular load on the hardware.

Well your base is pushing my hardware hard too the knees also, but its holding up from 70-100 depending were i look and were on map.

2 months ago

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Garages freeze the game, especially garages for excavators, the game starts to run jerkily. I think the mod conflicts with the game engine, since the computer hardware itself is not heavily loaded.

HOLY MOTHER OF GOD ITS A BIG BOI MAP! 😂
But its running fine for me lol on max speed.
![Scre…

2 months ago

Really nice setup!

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