Moriarty

Moriarty

Joined May 2026
2 months ago

Parking is now fixed was problem with stacker job from vanilla. Will update later today all fixes for the 2 mods Tweaks++ and Gameplay++.
Thanks for the very detailed reports Hashishish! ❤️

2 months ago

Network is now seperated and not stuck to ships anymore. 😊

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Tooltip is now fixed for Parking HUD

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2 months ago

quoted post:

Does not save the settings for applying pesticides to greenhouses, and resets after rebooting.

Hi Lotos666.

Thanks for the report. I will take a look at it and if it does that i will fix it. Will keep you updated on it. 😊

2 months ago

Got same problem in your save and it's a vanilla job problem. I am working on fixing it now

Fixing the tooltip for parking Hud tooltip.
Fixing mod networks so it won't stick too ships.

2 months ago

quoted post:

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I tested amphibious trucks and i don't get this problem unfortunately. Going to need your save to see what mods ur using and if it will do same for me on your save.

*> *The video actually captured the moment when a task for trucks was received and immediately canceled (which, by the way, is strange in general), which means that I am a fool a…

2 months ago

Also renamed the first button so it's easy to know witch is witch.

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2 months ago

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I haven't used Tweaks before. I didn't know the solution already existed, just in a different mod. I'm downloading it now. Thank you!

It has now been added and thanks for the great suggestion. Will come for next update batch this week. 😊

image.png![image.png](/content-im…

2 months ago

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Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

A little sneak peak f…

2 months ago

I tested amphibious trucks and i don't get this problem unfortunately. Going to need your save to see what mods ur using and if it will do same for me on your save.

2 months ago

quoted post:

1: The UI of products 2-4 in the mixed warehouse is not aligned with 1.
2: It is recommended to conduct a series of research on water pipes (including balancers, sorters) in advance (after the official relevant technology), because these tools are needed from the beginning and technological development is too late, making renovation very troublesome. Of course, this is…

2 months ago

quoted post:

Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

Ah i understand.

2 months ago

Same! No problem. 😁

2 months ago

quoted post:

Hello Moriarty,

Would it be possible to increase machine storage size as well?

My use case would primarily be the assembly machines. I have a compact design for creating crew supplies, where one machine handles both Medical supplies II, Medical supplies I and Medical equipment. I see that the storage gets backed up when I set truck import/export to disabled, ca…

2 months ago

quoted post:

Hello Moriarty,

Would it be possible to increase machine storage size as well?

My use case would primarily be the assembly machines. I have a compact design for creating crew supplies, where one machine handles both Medical supplies II, Medical supplies I and Medical equipment. I see that the storage gets backed up when I set truck import/export to disabled, ca…

2 months ago

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I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for giving this some thought.

New version i…

2 months ago

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When using the mod FGWY Storage Master by wtmxhyy a problem occurred. See pictures:
obrázok.png
obrázok.png
I have a suggestion: if you added two buttons in Storage…

2 months ago

quoted post:

I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for giving this some thought.

You want me t…

2 months ago

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Do you have the empty slider on for the other place you moving it from? Were are you trying to move it from?

I cleaned up the mods a bit and it's working so far. There was one case where the car had a larger capacity than the warehouse :) I adjusted the warehouse capacity and it's rolling and rolling...

Great to hear! Let me know if yo…

2 months ago

quoted post:

1: The UI of products 2-4 in the mixed warehouse is not aligned with 1.
2: It is recommended to conduct a series of research on water pipes (including balancers, sorters) in advance (after the official relevant technology), because these tools are needed from the beginning and technological development is too late, making renovation very troublesome. Of course, this is ju…

2 months ago

quoted post:

Although it's deactivated and in paused it's hidden, after resume game, overlay appears:

I put out new hotfix version that fixes hiding. 😊

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