wtmxhyy

wtmxhyy

Joined May 2026
1 month ago

quoted post:

hello

Yes, I know about this configuration, but I forgot to configure the mod before enabling it, and now I can´t disable the mod for configuration. Any idea how I can disable the mod for configuration

还有一个办法,但是我不能确定是否能够有效.

理论上,你可以进入mod的目录.C:\Users\Administrator\AppData\Roaming\Captain of Industry\Mods\TrainCapacityTweaks

有一个config.json文件,可以用txt打开或者tx…

1 month ago

沙盘模式 Sandbox Mode
image.png

这是游戏里面的沙盘,用他来测试蓝图和模组是常规手段,你从未使用过?或者因为翻译的缘故产生了误解.

This is the sandbox within the game. It is standard practice to use it to test blueprints and mods. Have you never used it? Or did a translation error lead to misunderstanding?

1 month ago

quoted post:

hello

I installed the mod, but I can´t get it into the settings

image.pngimage.png

1 month ago

已经修复为v6.01,试一下It has been fixed to v6.01, give it a try

1 month ago

v6.0.0 | 2026-07-16

v6.0.0 | 2026-07-16
根据社区网友 Denis 提出的建议
* 添加了罐装食品的配置方案,可以和牛奶服装一样设置.
*修改了鱼饵投入比,修改了鱼的产出比.
* 修复了鱼码头的相关设置和存档方案,现在每个鱼码头将会有自己的诱饵配置和设定,将会存在存盘中可延续被读取.
根据社区网友 BeerSmurf 提出的建议
*服装厂加入了钢的配方

Suggestions submitted by community member Denis
Added configuration options for canned food, configurable in the same manner as milk and clothing.
Adjusted bait input ratio an…
1 month ago

v6.0.0 | 2026-07-16

v6.0.0 | 2026-07-16
根据社区网友 Denis 提出的建议
* 添加了罐装食品的配置方案,可以和牛奶服装一样设置.
*修改了鱼饵投入比,修改了鱼的产出比.
* 修复了鱼码头的相关设置和存档方案,现在每个鱼码头将会有自己的诱饵配置和设定,将会存在存盘中可延续被读取.
根据社区网友 BeerSmurf 提出的建议
*服装厂加入了钢的配方

Suggestions submitted by community member Denis
Added configuration options for canned food, configurable in the same manner as milk and clothing.
Adjusted bait input ratio an…
1 month ago

v6.0.0 | 2026-07-16

v6.0.0 | 2026-07-16
根据社区网友 Denis 提出的建议
* 添加了罐装食品的配置方案,可以和牛奶服装一样设置.
*修改了鱼饵投入比,修改了鱼的产出比.
* 修复了鱼码头的相关设置和存档方案,现在每个鱼码头将会有自己的诱饵配置和设定,将会存在存盘中可延续被读取.
根据社区网友 BeerSmurf 提出的建议
*服装厂加入了钢的配方

Suggestions submitted by community member Denis
Added configuration options for canned food, configurable in the same manner as milk and clothing.
Adjusted bait input ratio an…
1 month ago

quoted post:

Please add consumption rates for population for canned products as you did for milk and clothes

And it would be great to adjust bait consumption vs finished outcome. To get 1 tuna - you need ~12 cods as a bait multiplied by 5 sardines. Just to get 1 tuna - it takes 60 fishing docs of sardines - it is too expensive

你的建议很宝贵,这是我的疏忽,根据你的建议我将会做出调整.Your suggestions are…

1 month ago

我想知道你的分辨率?这个我显示非常正常,而你这里有点卡入建筑.这不正常,I'd like to know your resolution. My display looks completely normal, but your view clips through buildings a bit, which shouldn't happen.image.png

你看,这是我的显示结果,这是一个经过精确计算的高度.其能够完美降落.
如果正确着陆,应该4个轮子放下,而在停靠台降落4个轮子是平铺.Look, this is my display result, which shows an accur…

1 month ago

v0.50发布,欢迎测试,根据你的要求,加快了卸载,现在用最快速度倾泻所有货物,这理论上是最快卸载速度,不会有任何迟滞影响.😀

v0.50 released, welcome to test. Per your request, unloading speed has been optimized. All cargo is now discharged at maximum velocity, which is theoretically the fastest possible unloading rate with zero lag issues.😀

1 month ago

😏image.png

I’ve implemented dedicated high-altitude air routes for the airships, completely ditching vanilla truck ground pathfinding in favor of my custom flight control logic. Cargo unloading can now happen safely at elevated heights.

I fully grasp the issues you brought up—adding this flight system…

1 month ago

哦,你说这个问题啊,我稍微加一下代码即可,把飞行高度升高躲避建筑,然后加大寻址,加快装卸.我做了简单调试.
希望你继续测试.直升机mod的特色在于他精细化的设计,对于风力和摆动都考虑进去.而我的飞艇很粗糙.不考虑太多复杂的效果,我只要他飞起来去拉货即可.
Oh, about the issue you mentioned, I just need to add a bit of code: raise the flight altitude to avoid buildings, expand addressing range, and speed up loading and unloading. I've completed simple debugging.
Please keep testing it. The helicopter mod features elabo…

1 month ago

We welcome everyone to share suggestions and feedback regarding this mod.
我新的版本,将会加入油料补给和状态的判定,主要是规避障碍,自动寻路,用简单方法实现飞艇的无障碍运输逻辑.

考虑到几百个飞艇同时飞行的问题,对于资源消耗也是巨大的.

当然,20号游戏即将大规模更新,是否适配新版本又是一个严峻的挑战.

因此,有奇思妙想的朋友尽管提供建议.


My new version will add fuel supply and status judgment functions, which mainly realize obstacle avoidance and automatic pathfinding, and implement the obstacle-free transportation log…

1 month ago

你说的非常对,感谢你的反馈,装卸速度我尽可能修正,让他更加快速做出装卸操作.
You are absolutely right. Thank you for your feedback. I will adjust the loading and unloading speed as much as possible to make the loading and unloading operations faster.

1 month ago

quoted post:

Being airships can not land except at the Heliport for Airships, maybe add the ability to load/unload while in the air? Note: I also have the helicopter mod loaded.

我没理解你说的这个功能是什么?你描述一下?
现在不是能够空中卸货吗?他可以给建筑矿山等运送货物啊,
I don't understand what feature you're talking about. Could you describe it?
Isn't aerial unloading available now? It can transport goods to constructi…

1 month ago

我天,这是我的错误,我发布的版本没有包含预制体文件.我看会重新检查.
Oh my god, this is my mistake. The version I released does not include the prefab files. I will double-check everything.

1 month ago

非常感谢回复,首先很遗憾我英文不好,也是用翻译工具,所以很可能词不达意.所以我都会用中文书写后再翻译,所以我中文发言后会有英文翻译版

Thank you very much for your reply. First of all, I regret that my English is poor and I have to rely on translation tools, so I may fail to express my ideas accurately. That's why I always write in Chinese first and then translate it, which is why there will be an English translated version following my Chinese remarks.

我也注意…

1 month ago

很简单,恳请你下载image.png
这些mod都会有Harmony 文件!
请你做一下比对.image.pngimage.png

很显然这个文件是作者自己编辑的,并非使用通用的版本.而这是被允许的,也是惯用的.同故…

1 month ago

容量实在有限!食品市场我曾经设计过升级版本更大缓存和更多端口.但是我认为设计制作不是困难问题,且Moriarty声明参与,我不会再考虑这一部分,而更加关注的是游戏UI限制!

在市场界面中,一共能够布局的产品实在有限,有什么办法可以更多添加列和行.
The capacity is really limited! I once designed an upgraded version for the food market with larger cache and more ports. However, I don't think design and production pose any difficulties, and Moriarty has stated involvement, so I will no longer focus on this part and p…

1 month ago

quoted post:

After about 5 minutes they stop working. They stop their operation. After reloading the saved position everything works for about 5 minutes.

obrázok.png

Approximately 5 minutes after start.

![obrázok.png](/content-images/5fe97f5351c65b1a367377d372ded…

Showing 141–160 of 230